LiquidBreath

LiquidBreath (Souffle liquide) is an immersive installation presented at the Uncommon Senses conference (Concordia University, 2025). The piece invites participants to synchronize breath and movement with a pulsing green light and immersive audiovisual environment, exploring the shared respiration between humans and plants.
I joined the project after being approached by Juliana España Keller through one of my former teachers, stepping in to handle the technical integration in TouchDesigner while balancing my final semester at university. Working alongside Juliana and Alexandre Pépin, we brought together sound, somatic movement, generative visuals, and interactivity to create an experience that reflects on the fragile conditions of breath and life. Beyond the project itself, this collaboration grew into a meaningful artistic relationship, and I gained two inspiring new colleagues and friends in the process.
Interactive Design: Clément Boucher
Sound Design: Alexandre Pépin
Production, Video & Generative AI: Juliana España Keller, PhD
Somatic Movement & Choreography: Mayra Morales, PhD
Video & Time-lapse Images: Oana Suteu Khontirian
Special Thanks: David Somiah Clark, Victor Drouin-Trempe, and the sensitivity of plants
Presented at: Uncommon Senses Conference, Concordia University
Role(s)
Interactive Design (TouchDesigner), Installation, Technical Integration
Year
2025
Category